ArcheAge Chronicles early access content & planned updates

Last updated 2026-10-28 · We update this page as soon as the official roadmap is out

Early access launches November 3, 2026 at 3 PM PT for $29.99 (36,000 won in Korea), with three regions of Auroria and four classes with eight weapons. It is expected to last about 9 to 12 months, during which the team plans to add new regions, more gender options, a third weapon per class, quality-of-life improvements, and more life and community content. No update has a date yet, and the detailed schedule will be shared in a separate roadmap. This page is based on executive producer Yongjin Ham's developer video released October 21, the October 27 release date announcement, and the Early Access section of the Steam store page.

What early access starts with

ItemDetailsBasis
StartNovember 3, 2026, 3 PM PT (November 4, 8 AM in Korea). Pre-purchase is open on Steam (release date)Steam post (2026-10-27)
Price$29.99 (36,000 won). Buy once and keep playing with no extra fees (buy-to-play). The pre-order bonus is the Dawn Pioneer outfit set for one class of your choice. More in Platforms, price & monetizationGamemeca (2026-10-23), Steam post (2026-10-27)
RegionsThree regions of Auroria: Diamond Shores, Gylden Ruins, and Astron Plains, each with its own main story and side quests. The October 27 press release describes an area about 20 times the size of the demo (part of Diamond Shores) with over 60 areas; since Steam lists three large regions, the 60 look like sub-areas (our estimate)Steam store page (checked 2026-10-28), Gamemeca (2026-10-28)
LengthOver 30 hours of main story and quests alone, not counting exploration; about 10 hours per regionInven Global (2026-10-23), Gamemeca (2026-10-23)
Classes & weaponsFour classes with two weapons each (eight in total), and you can switch weapons in combat (Classes & weapons)Steam store page, Inven (2026-10-23)
ContentExploration, dungeons, raids, PvP, housing, crafting, trading, and companies and guilds, including the housing and trade left out of the demo. Gliding and underwater exploration are supportedSteam store page, Gamemeca (2026-10-28)
Things to explore and collectOver 1,000, with 300 to 400 in some zonesGamemeca (2026-10-28)
LanguagesKorean interface, voice, and subtitles; English and Chinese (Simplified and Traditional) interface and subtitlesSteam store page
In-game storeNone at the start of early accessDeveloper video press release (2026-10-07)
DurationAbout 9 to 12 months. It may change with player feedback and development progress, and changes will be shared with the communitySteam store page

Updates planned before full release

The Early Access section of the Steam store page lists the five plans below for the full release, and the October 21 video covered the same points. The team says more gender options, the third weapons, and quality-of-life changes are already in the works based on player feedback. The details may change with feedback.

PlanDetailsTiming
New regionsMore regions to explore in Auroria, with new adventures and storiesBefore full release, no date
More gender optionsGender choices beyond each class's fixed gender, added gradually starting with select classes. Work began by October 18, and it is not in the demoNo date
A third weapon per classOne more weapon for each class, added one class at a time. The weapons have not been namedNo date
Combat, progression & quality of lifeCombat balance, character progression, and convenience features such as party play and channel switchingDuring early access
Life skills & community contentMore life skills and community contentBefore full release, no date

The weapons that news sites have floated as third weapons, and the background on gender-locked classes, are in Classes & weapons.

What was said about price and the store

When will the roadmap come out?

The Steam store page says the detailed plans will be shared in a roadmap, and Korean media reported that the roadmap is due when early access begins (Gameple). Improvements and development direction will be shared regularly on the official Discord and Steam Community. We will fill in the timing column above when the roadmap is out.

Three promises

In the new video, Ham repeated the three promises from the October 7 video: a game about exploration and cooperation rather than competition, action that changes with the weapon you hold, and never selling items that make you stronger with money (Inven).

When is the full release?

No full release date has been announced. If early access starts on November 3 and lasts the expected 9 to 12 months, the full release would land around August to November 2027 (our estimate). The Steam page also says the timeline may change. We keep Release date & early access up to date.

Not announced yet

Sources