PvP explained: separate normal and PvP channels
The global PM explained PvP in a Steam post. Each area is split into normal channels with no PvP and PvP channels where anyone outside your party and guild can be attacked; you switch at Nui statues after a delay. Monsters in PvP channels give 10–15% more XP, and player kills only earn kill logs and achievements. PvP channels are open from day one of the demo.
Where we cover this
- ArcheAge vs ArcheAge Chronicles
Structure, combat, classes, PvP, and housing compared with the original.
- How to join playtests & the demo
A recap of the October Steam demo and the last network test.
- Korea service FAQ
Korean language support, servers, the demo, and other common questions.